Powder Technology, Vol.188, No.1, 73-80, 2008
Numerical simulation for the collision between a vortex ring and solid particles
This study is concerned with the numerical simulation for the collision between a vortex ring and an ensemble of small glass particles. The vortex ring, convecting with its self-induced velocity in a quiescent air, collides with the particles. The Reynolds number for the vortex ring is 2600, and the particle diameters are 50 and 200 mu m. The Stokes number St for the 50 mu m particle is 0.74, while the St for the 200 mu m particle is 11.4. Immediately after the collision with the vortex ring, the 50 mu m particles Surround the vortex ring, forming a dome. It is parallel with the preferential distribution for the particle with St similar or equal to 1 around large-scale eddies, which has been measured experimentally and simulated numerically in various free turbulent flows. The 200 L, m particles disperse more due to the collision with the vortex ring. This is attributable to the centrifugal effect of large-scale eddy, which has been reported by the numerical simulation for the motion of the particle with St = 10 in a wake flow. The collision between the Vortex ring and the particles induces an organized three-dimensional vortical Structure. It also reduces the strength and convective velocity of the vortex ring (c) 2008 Elsevier B.V. All rights reserved.